Create a Fantasy Deer Photo Manipulation in Photoshop

Step 10

Add a Hue/Saturation adjustment layer and set it as clipping mask (press the red icon). Now check the Colorize option to match the color of the beach with existing background.

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Results :

deer10a

Step 11

Use the Curves adjustment layer and add some more yellow colors tones.

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Reduce the opacity of Curves to 50%. Results :

deer11a

Layer panel arranged so far :
deer11b

Step 12

Extract the deer from its background and place him to main document.

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Step 13

Create a new layer under the deer and name it ‘Shadow 1’. Use a soft round black brush to paint shadows under the deer’s body as below.

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Create new layer one more time and this time paint the casted shadows for the deer.

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Step 14

Time to adjust the deer with background. Use the Curves adjustment layer for deer (use it as clipping mask) and reduce the brightness.

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Step 15

On the layer mask of deer, mask the effect on the highlighted parts to maintain light there. For masking, always use soft basic black brush with lower opacity and flow about 30%-40%.

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Results :

deer15a

Step 16

Use the Brightness/Contrast adjustment layer to reduce the brightness one more time.

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Step 17

Use the Photo Filter adjustment layer to add warm colors tones to forest. Use the Warming Filter (85) with Density of 37%.

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Step 18

Use the Color Balance adjustment layer to match the color of the deer with the rest of the background. Only change the values of Midtones and Highlights.

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Results :

deer18a

Step 19

Create a new layer, fill this layer with 50% gray colour and change the blend mode to Overlay.

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Activate the Dodge Tool (O) with Midtones Range, Exposure about 9-12% to refine the light and shade on the deer. Use the Dodge Tool (O) to bring more light to left outside parts as they are close to light source. Similarly use the Burn Tool (O) to add shade to right side parts as they will be less illuminated by the light source.

See the below image for results in both mode :

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Results so far :

deer19b

Read this Basic level tutorial for detail explanation on Dodge & Burn Tool .

Create Light Source

Step 20

Create a new layer and name it ‘light’. Activate the Brush Tool (B). Set the foreground color to #614318. Now paint the lights as shown below.

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Change the light’s layer blend mode to Linear Dodge and reduce the opacity to 60%.

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Layer panel arranged so far :
deer20b

Add the woods

Step 21

Extract the woods and place them at the bottom of right corner.

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Step 22

Convert the woods layer into Smart Objects. Go to Filter > Blur > Gaussian Blur and set the radius value to 4.1. This will create a depth of field for the scene.

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Results :

deer22a

Step 23

Make a Curves adjustment layer for woods and reduce the brightness.

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On the layer mask of Curves, mask the effect on the highlighted area using soft, basic black brush.

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Results :

deer23b

Step 24

Use the Photo Filter adjustment layer for woods and add some colors.

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Step 25

Add a Color Balance adjustment layer and enhance the colors. Only change the value of Midtones.

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Layer panel arranged so far :
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Add the Tree

Step 26

Isolate the tree and add the tree (only the leaves parts) to main document.

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Step 27

Use the Hue/Saturation adjustment layer to decrease the saturation of the tree.

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